Monday, 28 July 2014

The coloring book comes to life with Chromville AR app

 In good news for parents who don't like watching their little ones become tablet-clutching screen zombies, games are increasingly merging real-world play with digital experiences. Chromville is an app which brings children's coloring to 3D life with augmented reality, and lets them use their creations in on-screen games.
Designed for children aged 5–12 years old, Chromville consists of Android and iOS apps, along with a series of coloring template pages which can be downloaded and printed off ready for kids to color in. The pages tell the story of a distant world where color is fading away and environment-based characters are losing their power, and only you can save them by coloring them in.
Once youngsters have finished each of their artistic masterpieces, the Chromville app can be used to scan them with a smartphone or tablet. The app then recognizes the coloring pages, and brings them to virtual life on the screen, complete with 3D animations incorporating the children's designs into the story.
As the chapters progress, there are a series of on-screen mini-games which form part of the narrative, and also feature the characters as colored by the user. This is similar to the way in which Lego Fusion incorporates a user's physical construction, and is what sets Chromville apart from other augmented reality coloring apps like ColAR.
The Chromville app is available for Android or iOS
In addition to the story aspect of the coloring book app, there's also a customize section which gives children more design freedom. Here they also get the ability to use their creations in other mini-games which are not tied to the Chromville story, such as a World Cup football one.
The Chromville app is free to download from the usual places, and a selection of free coloring pages can be printed out from the Chromville website. There are plans to release paid-for coloring sheets, along with a more educational version of the app designed to help encourage story-telling and narrative writing.

goTenna lets you send text messages when there's no network available

 When a mobile network is down, overloaded or simply out of range, it can be certainly be inconvenient or potentially much worse. goTenna aims to keep mobile devices connected regardless of network status by creating its own network over which users can send messages to each other.
 
goTenna is somewhat reminiscent of the Be-Bound mobile app, which uses SMS messaging to provide internet access when there is no 3G or Wi-Fi availability. Where Be-Bound allows users to use email, check the weather and read the news, amongst other functionality, goTenna was developed with more serious applications in mind.
The device was conceived in the US towards the end of 2012 in the wake of Hurricane Sandy. According to the Federal Communications Commission, the storm knocked out around a quarter of cell towers across a 10 state area, leaving people unable to communicate when it was most critical. Siblings and goTenna founders Daniela and Jorge Perdomo saw that there would be a benefit to people being able to communicate in such situations via their mobile phones regardless of mobile network service.
"Our mission is twofold: to let people communicate whenever and wherever they want, on their own terms, and also to make sure that in times of a true emergency, people are able to reach others around them," says Daniela Perdomo.
Prototype devices were created at Brooklyn hackspace NYC Resistor and continued development was followed by seed funding in late 2013. Investors include Bloomberg Beta, Collaborative Fund, Brooklyn Bridge Ventures, Andreessen Horowitz and MentorTech Ventures.
goTenna is a 2-watt radio with an antenna and a range of up to 50 miles
The device itself is a 2-watt radio with an antenna and a range of up to 50 miles. It uses low-frequency radio waves to let users send text messages and share GPS locations with another goTenna user. According to the company, the device is powered by a rechargeable lithium-ion battery that lasts for about 72 hours with intermittent use or for around 30 hours with constant use. If not in use, it will retain its charge for about a year and half.
goTenna pairs with an iOS or Android device via Bluetooth low energy. Its app will automatically continue to try and send a message until successful and will notify users when a message has been sent. It is possible to send group messages, to send encrypted and "self-destructing" messages to maintain privacy and to "shout" broadcasts to anyone within range.
It's designed to be rugged, weather-proof and dust-proof and, at 5.8 x 1 x 0.5 in (147.3 x 25.4 x 12.7 mm) and 57 g (2 oz), is very portable. In addition to providing a means of communication when cell towers have been knocked out after natural disasters, goTenna can be used at major sports events when networks are overloaded, or when hiking out of network range. It can also be used as a free means of communication with friends or family when on holiday.
goTenna is available for a pre-sale price of US$149.99 per pair, after which they will retail for $299.

New technique could boost internet speeds tenfold

Researchers at Aalborg University, MIT and Caltech have developed a new mathematically-based technique that can boost internet data speeds by up to 10 times, by making the nodes of a network much smarter and more adaptable. The advance also vastly improves the security of data transmissions, and could find its way into 5G mobile networks, satellite communications and the Internet of Things.

The problem with TCP/IP

Data is sent over the internet in "packets," or small chunks of digital information. The exact format of the packets and the procedure for delivering them to their destination is described by a suite of protocols known as TCP/IP, or the internet protocol suite, designed in the early 70s.
Back when it was conceived, the internet protocol suite was a tremendous leap forward that revolutionized our paradigm for transmitting digital information. Remarkably, 40 years on, it still forms the backbone of the internet. However, despite all its merits, few would say that it is particularly efficient, secure or flexible.
For instance, in order for a TCP data transmission to be successful, the recipient needs to collect the packets in the exact order in which they were sent over. If even a single packet is lost for any reason, the protocol interprets this as a sign that the network is congested – the transmission speed is immediately halved, and from there it attempts to rise again only very slowly. This is ideal in some situations and terribly inefficient in others. The issue is that the protocol doesn't have the intelligence to know what the right thing to do is.
Also, although the packets could take a theoretically infinite number of paths to travel between point A and point B in a network, it turns out that data in a TCP connection always travels along the same path – which makes it quite easy for an eavesdropper to spy on your communications.

Network coding – the solution?

An interesting proposal that might offer the solution to these problems is so-called network coding, which aims to make each node in the network much smarter that it currently is. In TCP/IP, the nodes of the network are just simple switches that can only store data packets and then forward them to the next node along their predetermined route; by contrast, in network coding each node can elaborate packets as needed, for instance by re-routing or re-encoding them.
Adding intelligence at the node level may be a truly disruptive change, because it allows for unparalleled flexibility in the way information is handled. For instance, it can take advantage of multipath TCP (implemented in iOS 7) and, on top of it, add an encoding mechanism that further increases security and speed, or even enable data storage right within the nodes of the network.
Researchers Morten Videb and Janus Heide (Photo: Aalborg University)
Researchers Morten Videb and Janus Heide (Photo: Aalborg University)
In a recent study, a team of researchers from Aalborg University (Denmark), MIT and Caltech have built an implementation of just such a protocol, displaying some impressive speed gains. In a demo, a four minute-long mobile video was downloaded five times faster than with the state of the art technology, and was then streamed without interruptions.
"In experiments with our network coding of Internet traffic, equipment manufacturers experienced speeds that are five to 10 times faster than usual. And this technology can be used in satellite communication, mobile communication and regular internet communication from computers," says Prof. Frank Fitzek, who led the study.

How it works

Whether the contents of a packet are part of a YouTube video, a text or a song, they are nonetheless encoded by a string of zeros and ones, which can also be seen as a number in binary format.
In TCP/IP, the nodes of a network treat data packets individually by simply storing their content and relaying it to the next node. But in the protocol developed by Fitzek and colleagues, the content of the packet is seen as an actual number, and packets are processed in chunks. Each node builds a set of linear equations, using both the numbers extracted from the content of the packets and a set of randomly generated coefficients.
Each linear equation forms a "coded packet" where the coefficients are stored inside the coded packet's header, and the unknown variables are the actual contents of the packets, treated as a number. In other words, each coded packet contains partial information on several "standard" packets at once, but multiplied by different coefficients.
As you might remember from high school math, you need N linear equations to solve for N unknown variables. Because each coded packet contains a single equation, this means that the recipient will need N packets (with different coefficients) before it can decode the data.
The system is much safer than the current Internet protocols, because an eavesdropper woul...
The system is much safer than the current Internet protocols, because an eavesdropper would need to intercept all the packets to decode the information (Image: Franz Fitzek)
But why go to the trouble of complicating things so much? The answer is that now, unlike with TCP/IP, the recipient doesn't need to receive packets in order. In fact, the order in which packets are received becomes completely irrelevant. All that matters is that the recipient obtains N coded packets, all with different coefficients, so it can solve the equations and obtain the original data.
This flexibility in the order means that the whole system is much more efficient, because all the packets are interchangeable. A lost packet is no longer cause for severe transmission delays as in TCP/IP.
And because the order doesn't matter, the packets can now travel along different paths through the network. This also increases security, because it becomes nearly impossible for anyone to intercept the communication by tapping into a single line.

What's next?

The technology could find application in 5G telecommunications, the Internet of Things, and software-defined networks. Moreover, the intelligence of the network also opens up the possibility of vastly distributed storage solutions directly within the network.
"I think the technology will be integrated in most products because it has some crucial and necessary functions," says Fitzek. "The only thing that can stop the development is patents. Previously, individual companies had a solid grip on patents for coding. But our approach is to make it as accessible as possible."

Amazon reportedly taking on Square with credit card reader

9to5Mac has obtained documents indicating that Staples is poised to start selling a $10 "Amazon Card Reader."


Amazon-online-pay-PayPal.jpg
It looks like Amazon is about enter the competitive mobile payments space by introducing its own credit card reader.
That's the assumption being made by 9to5Mac, which has obtained internal Staples documents that seem to show an "Amazon Card Reader" will go on sale in the near future for $10 (roughly £6 or AU$11) alongside existing card readers from Square, PayPal, and Staples' own in-house brand.
Staples is slated to start advertising Amazon's gadget on August 12, according to the document, which suggests the device could go on sale around the same time.
An Amazon spokeswoman declined to comment on the report, stating only that, "We don't comment on rumors and speculation."
But an Amazon card reader is not too big a stretch, given that e-commerce giant just this week launched a mobile wallet app. Amazon Wallet, however, is still pretty barebones -- for now it's just a place to store select gift and loyalty cards.
9to5 Mac points to reports over the past year from various sources suggesting Amazon is moving into mobile card reading. And Amazon has long been eyeing PayPal's digital payments crown -- something clearly signaled by the introduction last year of "Login and Pay with Amazon."

Teen wakes up to smoldering Galaxy S4, dad blames battery

 A 13-year-old in Texas wakes up to smoke and discovers her Samsung phone melting. The culprit appears to be a replacement battery.

If I am awoken by smoke in the middle of the night, I assume the neighbors are having a key party again.
However, one 13-year-old from Texas, says she was woken by a smoky smell and didn't even worry about it. She went back to sleep.
For Ariel Tolfree, though, the smell didn't go away. When she woke up again, she noticed that her Samsung Galaxy S4 was melting under her pillow.
As KDFW has it, Tolfree loves her S4. "It's really, like nice and pretty and, it's, like, high-tech," she said.

Her dad believes the phone overheated, the battery swelled and that was the firestarter.
"We have a reasonable expectation that the products we buy are going to be safe," he said.
For its part, Samsung insisted that it does make safe products. Indeed, it pointed out that this phone's battery was a replacement, not an original Samsung battery.
Ariel Tolfree said that the phone slipped under her pillow during the night. Samsung explained that it has a warning that if you cover your phone with anything that prevents airflow this might, indeed, cause a fire.

This is neither the first nor the last instance of a phone catching fire. Earlier this year, a Maine teen was burned when an iPhone smoldered in her pocket. There was even the claim a few years ago that a Motorola Droid 2 exploded in a man's ear.
Keeping your phone far away from you at night is a first step. But there was an instance a couple of years ago when an iPhone 4 allegedly blew up while charging on a nightstand.
In Tolfree's case, Samsung is examining the phone in an attempt to see what may have happened. The company is also replacing the phone and the bedclothes that were damaged.